Staxel Changelog for 1.3.52

Sapling 1.3.52 (181129b)

New:

  • Level Of Detail changes now smoothly fade in.

Changes:

  • Changed model of an old duplicate Tracter Double Bed and hidden it from catalogues.
  • Added a button to rename worlds without loading them.
  • Better and more efficient distance fog. Distance fog is now disabled if Bloom is disabled.
  • Minor adjustments to the steam launcher usability.
  • Halloween changes have been removed. (Brick sells his original stock etc)
  • Added some particles at the start of pulling up flowers animation
  • Improvements to the steam launcher error if the game fails to start.

Fixes:

  • LOD holes have been fixed.
  • Fix caret position in the World name box being reset to the end all the time.
  • Hardening towards certain Dialogue crashes.
  • Some hardening towards save corruption.
  • More retrying and hardening when loading files.
  • Don’t have the server crash if world facade goes null.
  • Suppressed some old world exceptions to do with bugs. Fixed on the spot now.
  • Fixed multiple inventory full sounds happening at once.
  • Fix some crashes with StaxelNet.
  • Fixed a crash when the renamer was used yet wasn’t the active item.
  • Fix gaps appearing in terrain at long distances.
  • Fix some surrounding logic that may have caused NPC’s to read without a book.
  • Don’t disable sound if the audio system goes out of memory. Some other minor audio changes.
  • Keep trying to delete/move files for up to 15 seconds. Should help with sporadic issues with Anti-viruses and similar programs.
  • Can no longer get Halloween mail by having an older world.
  • Fix Character model showing when net issues window appears.
  • Fix some cases of visual sliders (e.g. Gamma) going out of bounds and causing black screens.

Modding

  • Items from mods that have been removed should be replaced with a “Missing Item” item. These should turn back into the original item, if added back in.
  • Content Builder checks sounds exist on Plants and Tiles.
  • Content Builder error messages should now provide all of the details upfront.
  • Links in Content Builder error messages should now be clickable.
  • Improved error message for empty Language files
  • Fix Content Build Exceptions not showing the filename.
  • Updated Plants and added sponges to the Asset Manager.
  • Removed chain crafting behaviour as it wasn’t used in Staxel. If you want previous behaviour, use “DeprecatedChainCraft” : true in your reaction.