Development of Starbound has sped up significantly recently because of the team moving to London, for me and my family this was not an option.
After two wild years of spending our savings, having our second baby and working all hours every day to get the game on Steam it is time for me to switch gears and spend more time with the family.
Thankfully Starbound is in good hands with the team at the Chuckle offices including new members such as Metadept who has already improved many components I originally worked on.
Starbound has been a wild ride, thank you all for coming along 🙂
– So long, and thanks for all the fish(axe)