Hey everyone!
You haven’t heard from us in a while, but that doesn’t mean we haven’t been busy behind the scenes!
Since the go-live 1.4 update in April, we mostly have been working on bug fixes and patches.
With Staxel being officially released, most of the dev team have moved onto other companies and projects – shout out to https://www.razzleberri.es/ and https://hytale.com/ !
The remaining three of us, however, have exciting news to share!
We’ve been experimenting with some new game concepts.
We are currently working on rewriting Staxel from the ground up, building a new engine for it and getting it ready for a console release.
Seeing as Staxel itself took us 6 years to make, this might take a while.
As it stands now, we have no roadmap or expected release date, so please bear with us.
We can’t say much more about it right now, but would like to take this opportunity to thank you all for your continued support of our game.
Staxel means a lot to all of us, and so does its community.
Thank you all for being a part of that!